When Twins: Minako + Makoda try to take over a world of the future, it's up to Runo (Who was zapped here by Julie putting in incorrect coordinates) to save this strange World.
 
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 Requin's Profile

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Josh
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Posts : 251
Join date : 2011-04-06

PostSubject: Requin's Profile   Sat Apr 16, 2011 8:17 am

Name: Requin
Age: 15
Gender: Male
Team: Time Theifs
Attribute: Aquos

Bakugan

AQUALOID
G-Power Level = 450
Life Power = *1*
Item Chance = 35%
Special Shot = 72
Special Effect = Once per brawl, you may activate Two additional Ability Cards on your Aqualoid Bakugan


Bakugan Traps

CHAINOID
Power Level = 450
Energy Level = |40|
Item Chance = 0%
Special Shot = 70


Ability Cards

Dark Water: Increase your Aqualoid's Power Level by 300 points.

Dark Water Whip: Allows your Aqualoid Bakugan to increase his power level by 100 points and decrease your opponents Power Level by 300 points.

Dark Water Destruction: Allows your Aqualoid Bakugan to negate the most recent Ability card played by your opponent.

Tidal Madness: Allows your Aqualoid Bakugan to decrease your opponents Power Level by 200 points for each Bakugan on the field.

Tidal Moonlight: Allows your Aqualoid Bakugan to increase your Aqualoid's Power Level by 200 points for each Bakugan on the field.

Dark Waterspout: Allows your Aqualoid Bakugan to transfer 300 points from the opponents Power Level to your Aqualoid. Additionally, decrease your opponents Power Level by 100 points each turn for the duration of the round.

Moonlight Fog: Allows your Aqualoid Bakugan to Negate the Next Ability Card the opponent Plays.

Thought Reflection: Allows your Aqualoid Bakugan to double his current Power Level. This Ability Card is treated as two Ability Cards. If you activate this Ability Card, increase your opponents Power Level by 100 points.

Frost Breath: Allows your Aqualoid Bakugan to prevent one of your opponents Bakugan standing in play from activating Ability Cards for the duration of the round. Additionally, decrease your opponents Power Level by 100 points.

Black Ice: Allows your Aqualoid Bakugan to set a Spring Trap. This Ability card can only be activated once per brawl.

Dark Aqua: Allows your Aqualoid Bakugan to increase it's Power Level by as many points needed to reach your opponents current Power Level total. If this increase is GREATER that 500 point, this Ability Card is treated as two Ability Cards.

Aqua Laser:
Allows your Aqualoid Bakugan to increase your Aqualoid's Power Level by 400 points.

Negative Aqua: Allows your Aqualoid Bakugan to switch the current Power Level total between you and your opponent. This Ability Card is treated as two Ability Cards. Additionally, increase your Aqualoid's Power Level by 200 points.

Chain Power Force: This Ability Card requires |15| from your Chainoid Bakugan Trap. Increase your Chainoid Power Level by 300 points.

Chain Power Link:
This Ability Card requires |25| from your Chainoid Bakugan Trap. Decrease each of your opponents Bakugan's Power Level by 200 points.

Chain Power Breaker: This Ability Card requires |40| from your Chainoid Bakugan Trap. Allows your Chainoid Bakugan Trap to negate one of your opponents activate Ability Cards.
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